Pokemon Go: A gift from above or a vision of Hell?
Pokemon Go has become a world-wide gaming phenomenon. In this podcast, our Culture Vultures investigate and rate the second coming/rebirth/inevitable return of Pikachu and decide if it's a heartwarming game or just another soulless app.
Pokemon Go has become a world-wide gaming phenomenon. In this episode our Culture Vultures – STEPH CHEN and WILLIAM ARNOTT – investigate and rate the second coming/rebirth/inevitable return of Pikachu and decide if it's a heartwarming game or just another soulless app.
In part two they explore the warning labels that come with augmented reality games as foreshadowed by the mainstream success of Pokemon Go and discuss whether it's a gift sent from above or from the devil.
The Culture Vultures scavenge the world for cultural phenomenons that are worth critiquing and over-analyse the heck out of it. Run by the journalism team at Mojonews, Monash University's news-site, it showcases the interesting thoughts and discussions of your average University students.
Host Steph Chen, the culture editor at Mojonews, is studying a Bachelor of Journalism at Monash university, minoring in psychology and international relations. She is interested and curious about everything in life except hard-core punk music and horror films.
William Arnott is in his second year studying journalism at Monash University. He enjoys a wide variety of geeky things, from video games and tabletop RPGs to power metal and hopes to one day earn a living from them.